Our world world

Come on in

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  • 300+ strong.
  • 15+ nationalities in our team.
  • 12 years young.
  • 3 best place to work awards.
  • 2 offices.
  • 100% independent.
  • 1 amazing legacy.

The story
so far

Born in 2010, we’ve come a long way since our days as a Sony exclusive studio. Founded by two former lead engineers of the infamous Rockstar, in Leeds, we’ve grown and matured to become one of the most exciting and adept games companies in the world.

Although we’re technically focused, that’s not the focus of our story though. We exist because we want to change the world of gaming for the better, shaping more supportive environments for our people, creating more fulfilling roles and operating in a way that really helps our people to thrive both in and outside of work.

We want to
leave a legacy

Lee Hutchinson,

“We’re building Double Eleven our way; with a ‘people before profit’ philosophy which heavily influences the business and people decisions we make. It’s benefited our games and their results.

Our growth has been phenomenal and is a reflection of the increasing scale and complexity of the type of projects we work on. We’ve built new teams, created new roles and are quite comfortable recruiting outside the game industry to find individuals we believe have the right capabilities and experience to help us grow and advance.”

Why we do what we do

Why we do what we do

Looking after future generations

Our vision is to leave a legacy for the next generation as a new breed of games company that valued its people and changed the world of gaming for the better.